ST-62 Version 2 (USSR, Tier-8, MT, premium)
Despite changing it from a Tier10 Light to a Tier8 Medium Tank the ST-62 Version 2 received various buffs.
Firepower:
• Moving dispersion (max): from 0.12 (7.80) to 0.08 (5 .20 )
• Hull traverse dispersion (max.): 0.12 (7.51) to 0.08 (5.01)
• Turret traverse dispersion (max.): 0.12 (6.51) by 0.08 (4.34)
• Loading the gun: from 36.43 to 4.79 sec
• Average damage per minute of 1 (APCR) projectile: 2,225 to 2754
• Average damage per minute 2 (HEAT) projectile: 2225 to 2754
• Average damage per minute 3 (HE) projectile: 2920 to 4130
• Muzzle velocity of projectile 1 (APCR): 1,200 to 1,223 m/s
• Muzzle velocity of projectile 2 (HEAT): 850 to 1,052 m/s
• Muzzle velocity of projectile 3 (HE): 750 to 895 m/s
• Reloading time per projectile: from 8.63 12.46 15.34 to 0 (mag removed)
• Reload inside the magazine: from 2.50 to 0 (store removed)
• Number of shells in the magazine: from 3 to 0 (the magazine is removed)
• Rate of fire of the gun: from 6.95 to 12.52
• Ammunition load: from 50 to 55
• Accuracy at 100 m: from 0.38 to 0.40
• Spread after shots: from 3.50 to 3.00
• Armor penetration of 1 (APCR) projectile: from 231 to 200 mm
• Armor penetration of 1 (APCR) projectile at 500m: from 185 to 180 mm
• Armor penetration of 2 (HEAT) projectile: from 270 to 255 mm
• Damage of 1 (APCR) projectile: 320 to 220 dmg
• Damage of 2 (HEAT) projectile damage: 320 to 220 dmg
• Damage of 3 (HE) projectile damage: 420 to 330 dmg
Survivability:
• Tank HP: 1,500 to 1,250 HP
• Front hull armor: 80 to 100 mm
• Hull weight: 12,245 to 16,245 kg
• Turret weight: 7,800 to 9,800 kg
• Ammorack strength (after repair): 210 (140 ) by 180 (120)
• Suspension strength (after repair): from 250 (190) to 200 (150)
• Fuel tank strength (after repair): from 170 (85) to 140 (70)
• Engine durability (after repair): from 360 (180) to 260 (130)
• Chassis repair time: from 8.02 to 10.03 sec
• Chance of engine fire: 0.1 to 0.12 %
Mobility:
• Engine power: 1,050 to 600 h.p.
• Specific power: 35.00 to 15.79 h.p./t
Concealment:
• Stealth of the vehicle on the move: 16.53% to 12.37%
• Invisibility of a moving vehicle after a shot: from 3.27% to 2.59%
• Invisibility of a stationary vehicle after a shot: from 3.27% to 3.45%
Spotting:
• View range: from 390 to 400 m
• Vehicle class: from LT to MT
• Tier: from 10 to 8
• Role in battle: from Versatile Light Tank to Versatile Medium Tank
• Special category. equipment: from Survivability to Mobility.
• Tank health repair cost: from 20,250 to 7,125 credits
• Module repair cost: from 8,125 to 4,787 credits
World of Tanks offers various signup bonuses to new players, which can include:
Free Tanks: New players can receive free tanks by completing certain missions or by using a referral link from an existing player.
Premium Time: New players can receive a certain amount of free Premium Account time, which provides various bonuses, including increased XP and credit earnings, discounts on tanks and equipment, and more.
Bonus Credits: New players can receive bonus credits to help them get started in the game.
Personal Reserves: New players can receive Personal Reserves, which provide bonuses to XP or credit earnings for a set amount of time.
To receive these signup bonuses, players need to create a new account and follow the instructions provided during the signup process. It's important to note that signup bonuses can vary depending on the region and time of signup, so players should check the game's official website or in-game notifications for the latest offers.
Additionally, new players can take advantage of various tutorials and training modes available in the game to help them learn the basics of tank combat and improve their skills. These tutorials can also provide additional bonuses and rewards for completing certain objectives.