All the tanks have received minor changes, but are not yet ready for a full release. However, all of them will be released tentatively in the period from 1.18 to the next patch.
FV4201 Chieftain Proto (UK, TT-9, premium)
Changes relative to base 1.17.1.
General:
- Tank strength repair cost: from 19,500 to 18,000
Firepower:
- Spread from movement (max): from 0.17 (5.95) to 0.22 (7.70)
- Scatter from chassis rotation (max): from 0.17 (5.32) to 0.22 (6.20)
- Scope rotation spread (max): from 0.08 (2.67) to 0.13 (3.66)
- Sight translation rate: from 33.38 to 28.16
Survivability:
- Strength / HP of the tank: from 1,950 to 1,800
Mobility:
- Chassis rotation speed: from 31.29 to 28.16
Surveillance:
- Surveillance: c 400 to 390
TS-54 (USA, TT-8, prime, double-barreled gun mechanics)
Changes relative to base 1.17.1/
General:
- Role in combat: c Heavy tank breakout tank to Heavy tank versatile
- Cost of tank strength repair: from 7 000 to 8 000
Firepower:
- Firepower: From 3.36 to 2.88
- Range at 100 m: 0.42 to 0.40
Survivability:
- Strength / HP of the tank: from 1,400 to 1,600
Mobility:
- Engine power: from 570 to 650
- Specific Power: from 11.40 to 13.00
SMV CC-64 Vipera (Italy, PT-8, premium)
Changes relative to base 1.17.1.
General:
- Added historical reference:
Italian PT-SAU with turret of limited turning sector. Work on the project was carried out in the second half of the 1960s as part of cooperation with Western European Union countries in the development of new armored vehicles. The work was curtailed at the design stage. - Cost of tank strength repair: from 8,400 to 7,800
Firepower:
- Movement dispersion (max): from 0.25 (8.00) to 0.25 (7.50)
Survivability:
- Strength / HP of the tank: from 1,400 to 1,300
Mobility:
- Max forward speed: from 32 to 30
KV-1C with MH (USSR, TT-5, gift box, magazine for 6 shells with recharging)
Changes relative to the first iteration of the supertest.
General:
- Added historical background:
Beginning in 1941, G. V. Barabash, a teacher at the Red Army’s Military Academy of Mechanization and Motorization, developed at least 5 variants of mechanized loading for Soviet combat vehicles. The most perfect scheme of shells feeding, providing 12-18 shots per minute, was suggested in July 1943. The basis for the development was KV-1C. The tank received a modified turret with two hatches in the wall for loading shells and a developed aft niche for ammunition. Also the shells were in mechanized stowage on the floor of the fighting compartment, under the gun. Since the mechanism did not involve full automation of the process, the crew kept a loader. Representatives of the SABTU of the Red Army, not trying to carry out experiments, opposed the engineer’s proposals, and by early 1944 the mechanism for 76.2 mm guns had already lost relevance. After the war G.V. Barabash managed to obtain copyright certificates for several of his proposals. Probably later they were considered by the design teams which designed the loading mechanisms for Soviet tanks of 1950-1960s. - A detailed description of the tank has been added:
V level Soviet heavy tank. The machine is the only one at its level equipped with a multiple-round recharge mechanism. The unique feature allows you to show incredible efficiency when you need to quickly inflict damage on the enemy or support fire allies. - Added a short description of the tank:
Reverse recharge mechanism, good rate of fire
Firepower:
- Ammunition: c 100 to 90
Bug in double-barreled tanks in 1.18 World of TanksRewards for new users as part of the World of Tanks Tank Academy from 1.18Review of the new map Outpost from update 1.18 in World of TanksUpdate 1.18 comes out on August 31 in World of TanksChanging vehicles in the release version 1.18 of World of Tanks
World of Tanks offers various signup bonuses to new players, which can include:
Free Tanks: New players can receive free tanks by completing certain missions or by using a referral link from an existing player.
Premium Time: New players can receive a certain amount of free Premium Account time, which provides various bonuses, including increased XP and credit earnings, discounts on tanks and equipment, and more.
Bonus Credits: New players can receive bonus credits to help them get started in the game.
Personal Reserves: New players can receive Personal Reserves, which provide bonuses to XP or credit earnings for a set amount of time.
To receive these signup bonuses, players need to create a new account and follow the instructions provided during the signup process. It's important to note that signup bonuses can vary depending on the region and time of signup, so players should check the game's official website or in-game notifications for the latest offers.
Additionally, new players can take advantage of various tutorials and training modes available in the game to help them learn the basics of tank combat and improve their skills. These tutorials can also provide additional bonuses and rewards for completing certain objectives.